NEW OPENING
Drop Fake Inc. is a dynamic and innovative game development company dedicated to creating top-tier mobile gaming experiences. As a Product Manager, you will be responsible for helping to design our product, understanding how a game works as a service for its customers and project how customers behave. You are expected to improve player engagement by enabling data-driven recommendations..
ABOUT YOU
You have previous work experience with free-to-play mobile games, with a strong focus on social systems
You possess a deep understanding of player psychology and social dynamics in online communities, with a focus on how these translate to game features.
You have experience defining, analyzing, and optimizing social systems such as guilds, friends lists, chat, competitive/cooperative multiplayer, gifting, and community-driven content.
You are able to analyze and monitor important metrics and user feedback on a real-time basis to improve relevant metrics.
You find it gratifying to measure the success of product features after release and optimize their performance through split-testing and data-driven iteration.
You enjoy working with the engineering teams to design and implement tools and techniques for automating live events and offers for users.
You possess strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them.
You have experience conducting user research and gathering qualitative feedback to understand player motivations and behaviors related to social interactions.
You can identify and address potential issues related to player toxicity or negative social behaviors, working to create a positive community environment.
You have a passion for games in any format.
Lead the design, implementation, and optimization of in-game social systems such as guilds, chat, friends lists, gifting, and multiplayer features that deepen community engagement.
Analyze player behavior and feedback to refine features and improve social experiences, using both real-time data and long-term trends.
Partner with design, engineering, and data teams to develop and launch scalable systems that support player-to-player interactions, content sharing, and positive community growth.
Identify and respond to social friction points—such as toxicity, exclusion, or unbalanced systems—by proposing and testing solutions that promote a healthy in-game culture.
Design experiments, run A/B tests, and use insights to drive iteration on social features and events.
Collaborate with engineers to define tooling that automates social events and live content, ensuring repeatable systems that scale across content drops and seasonal updates.
Conduct user research and analyze qualitative feedback to better understand the motivations behind player interactions and guide product decisions accordingly.
Stay current on trends in social gameplay, live service mechanics, and mobile gaming communities, and use that knowledge to influence the product roadmap.
Continuously measure the success of new social features and make data-informed adjustments to maximize player satisfaction and retention
DETAILS
Full time:- 40 hours per week
Salary range: $150K - $175K annually CAD
ABOUT US
Salaried employees will be granted stock options and as such are owners of the company.
We are a fully remote studio spread across North American time zones.
We offer non-accrual vacation, which means you take time off when you need it!
We create a safe place for you to feel empowered to share your ideas.
It’s ok to work on your own personal projects!
Drop Fake is an equal opportunity employer and we encourage applications from all qualified individuals. We are committed to a diverse, creative, and fun-loving workplace!
We founded Drop Fake because we wanted to create a progressive games company characterized by autonomy, directness and free, open culture. Our commitments:

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