NEW OPENING
We are looking for a Senior Social Systems Designer with a strong understanding of systems that drive player interaction, expression, and community. You bring experience designing and implementing features such as friends lists, guilds/alliances, matchmaking systems, cooperative modes, and event frameworks. Your work focuses on creating engaging, meaningful, and sustainable social experiences that align with the creative, game, and product directions of a free-to-play mobile game.
ABOUT YOU
Lead the design, implementation, and optimization of in-game social systems such as guilds, chat, friends lists, gifting, and multiplayer features that deepen community engagement.
Analyze player behavior and feedback to refine features and improve social experiences, using both real-time data and long-term trends.
Partner with design, engineering, and data teams to develop and launch scalable systems that support player-to-player interactions, content sharing, and positive community growth.
Identify and respond to social friction points—such as toxicity, exclusion, or unbalanced systems—by proposing and testing solutions that promote a healthy in-game culture.
Design experiments, run A/B tests, and use insights to drive iteration on social features and events.
Collaborate with engineers to define tooling that automates social events and live content, ensuring repeatable systems that scale across content drops and seasonal updates.
Conduct user research and analyze qualitative feedback to better understand the motivations behind player interactions and guide product decisions accordingly.
Stay current on trends in social gameplay, live service mechanics, and mobile gaming communities, and use that knowledge to influence the product roadmap.
Continuously measure the success of new social features and make data-informed adjustments to maximize player satisfaction and retention
DETAILS
Full time:- 40 hours per week
Salary range: $90K - $120K annually CAD
ABOUT US
Salaried employees will be granted stock options and as such are owners of the company.
We are a fully remote studio spread across North American time zones.
We offer non-accrual vacation, which means you take time off when you need it!
We create a safe place for you to feel empowered to share your ideas.
It’s ok to work on your own personal projects!
Drop Fake is an equal opportunity employer and we encourage applications from all qualified individuals. We are committed to a diverse, creative, and fun-loving workplace!
We founded Drop Fake because we wanted to create a progressive games company characterized by autonomy, directness and free, open culture. Our commitments:

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